Tools Built for Real Pipelines
Over the past months, I've been building tools that solve problems I kept running into in my own production work — tedious exports, broken pipelines, and repetitive manual tasks. Every tool below was born from a real need. Here's what's available now.
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1. Blender ↔ Substance Painter Live Link
A bi-directional bridge between Blender 5.0 and Substance Painter 11.0 that eliminates the constant export-import cycle. Send meshes to Substance Painter with one click and get textures back automatically. Version 2.0 brings multi-material support, additive export, crash prevention, rigged model support, and a dedicated SP Scene Panel inside Blender.
🔗 https://www.artstation.com/a/53144271
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2. Substance Painter → 3ds Max Live Link
Real-time sync between Substance Painter and 3ds Max. Automatically detects your render engine — Corona, V-Ray, Arnold, or Standard — and sets up materials accordingly. Paint in Substance, see results in Max instantly. No more manual texture reconnecting.
🔗 https://www.artstation.com/a/53469795
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3. Blender → Unreal Engine Live Link
Send assets from Blender straight into Unreal Engine in real time. Handles multi-object transfer, PBR texture baking and sending, scale correction, and pivot preservation. One click, your asset is in-engine with materials ready.
🔗 https://www.artstation.com/a/53353932
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4. PBR Texture Loader — Substance Painter Plugin
A Substance Painter plugin with single and batch loading modes. Automatically detects and assigns PBR textures to the correct channels. Supports multi-texture sets, UDIM workflows, remembers your last paths, and includes a built-in export panel.
🔗 https://www.artstation.com/a/53380682
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5. Easy Bake — Blender Texture Baking Addon
Inspired by Marmoset Toolbag's baking workflow. 30+ bake map types, non-blocking modal baking so Blender stays responsive, batch baking for multiple objects, and a built-in UV check panel. Professional baking without leaving Blender.
🔗https://www.artstation.com/a/53629596
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6. Breeze Animation — Blender Wind Tool
Add realistic wind and sway animation to any object with a few clicks. Armature mode for trees and plants, Shape Key mode with rope and pendulum physics. Comes with presets, N-panel UI, and full Blender 5.0 compatibility.
🔗https://www.artstation.com/a/53677309
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7. Roughness Builder — Blender Addon
Procedurally generate roughness maps directly inside Blender's shader editor. Build scratches, fingerprints, wear patterns, dust — without external texture libraries. Layer multiple effects and control everything through a node-based interface.
🔗 https://www.artstation.com/a/53765419
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All tools are available on my Superhive store and ArtStation. If you have any questions, feel free to reach out!
Milad Kambari — 3DRedbox Studio https://www.artstation.com/a/53469795https://www.artstation.com/a/53469795https://www.artstation.com/a/53469795https://www.artstation.com/a/53469795







